FABULOUS CUP / GAY GAMES VII EVENTS and RULES

EVENTS / DURATIONS

SOLO FREE SKATE

FS1-3 1:40
FS4 2:10
FS5 2:10
FS6 2:40
FS7 3:10
FS8 3:40
FS9 4:10
FS10 4:10

SOLO SPOTLIGHT
PreAlpha-Delta 1:10
Freestyle 1-4 1:40
Freestyle 5-10 2:10

COUPLES FREE SKATE
I: PreAlpha-C3 1:40
II: C4-5 2:40
III: C6-10 3:10

ICE DANCING
No durations

FREE DANCE EXTENDED
I: FD1-3 2:10
II: FD4-5 2:40
III: FD6-10 3:10

PRODUCTION TEAM
(ensemble event)

All 4:30

SOLO EVENTS (singles)

SOLO FREE SKATE
Emphasis/
Focus
Emphasis should be placed on constructing a skating program that is a balance of creative/innovative design and technical ability. Focus should be placed on strong edges, body positions, flow, musical interpretation, rhythm and choreography.

Music/
Props
Vocal music is permitted. No props are permitted. Props are considered to be items that are not physically attached to the body such as stuffed animals, walking cane, chair, etc.

Judging
Criteria
(90 pts ttl)
Judge 1: Artistic Impression, Choreograhpy/Pattern/Innovation, Technical Merit
Judge 2: Musical Interpretation/Rhythm, Edges/Flow, Technical Merit
Judge 3: Posture/Carriage, Duration, Technical Merit

Elements There are no required elements (moves, spins, jumps), however skaters can only perform technical elements from their group level or lower. All uncaptured elements, such as spirals, attitude spins, spread eagles, footwork, etc are allowed at all levels.

Levels Duration
(minutes max)
Maximum Technical Elements May Include Up To
Freestyle
1-3
1:40 Half Jumps, Salchow, Toe Loop, Upright Spin, Change Foot Spin (upright forward spin to upright backward spin)
Freestyle 4 2:10 Flip, Loop, Sit Spin, Camel Spin
Freestyle 5 2:10 Lutz, Axel, all Spins allowed
Freestyle 6 2:40 Double Salchow
Freestyle 7 3:10 Double Toe
Freestyle 8 3:40 Double Loop, Double Flip
Freestyle 9 4:10 Double Lutz
Freestyle10

4:10 Triple Jumps, All Elements Allowed
SOLO SPOTLIGHT
Emphasis/
Focus
Emphasis should be placed on the theatrical and entertainment value of the skater's performance rather than the technical accuracy of specific elements. There is no score for technical merit. The three categories of Spotlight, Character, Dramatic and Light Entertainment, will be consolidated into one general Spotlight category for these events.

Music/
Props
Vocal Music is permitted. Any props that do not affect the ice surface are permitted. Props that affect the surface of the ice would include water, foam, smoke, glitter, etc. Live props are not permitted.

Judging
Criteria
(90 pts ttl)
Judge 1: Music/Choreography, General Performance, Orginality/Judges Appeal
Judge 2: Costume/Props, General Performance, Orginality/Judges Appeal
Judge 3: Duration, General Performance, Originality/Judges Appeal

Elements There are no required elements (moves, spins, jumps), however skaters can only perform technical elements from their group level or lower. All uncaptured elements, such as spirals, attitude spins, spread eagles, footwork, etc, are allowed at all levels.

Levels Duration
(minutes max)
Maximum Technical Elements May Include Up To
PreAlpha-
Delta
1:10 Half Jumps, Salchow, Toe Loop, Upright Spin, Change Foot Spin (upright forward spin to upright backward spin)
Freestyle
1 - 4
1:40 Flip, Loop, Sit Spin, Camel Spin
Freestyle
5 -10
2:10 All Elements Allowed